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ferivonus.

I see software development not just as a technical craft, but as a discipline shaped by psychology and sociology. My goal is to build software that truly understands both the machine and the human mind.

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Tech Arsenal

RUSTC++CFLUTTERDARTPYTHONGHIDRAARCH LINUXC#TAURIREACTNEXT.JSSQLDOCKER

A continuously evolving stack, from bare-metal code to cloud architecture.

© 2026 Fahrettin Baştürk. All rights reserved at the hardware level.
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Projects & R&D

7 projects compiled

Repository

CATEGORIES

TECHNOLOGIES

Security & Cryptography
Open Source

Lain's Vault↗

An advanced security tool that encrypts files and folders with the AES-256 algorithm (CBC mode), even hiding file names.

C#.NET 6System.Security.CryptographyWindows File System API
AI & Machine Learning
Private

Biometric Authentication & ML.NET Client↗

A secure desktop client integrating real-time OpenCV facial bounding, ML.NET deep learning inference, and Firebase for biometric two-factor authentication.

C#Windows FormsML.NETOpenCvSharp+3
Security & Cryptography
Private

Lain Vault: Recursive Cryptographic API↗

A RESTful API engineered for recursive directory encryption, providing absolute payload and metadata obfuscation via AES-256 CBC.

C#ASP.NET CoreSystem.Security.CryptographyILogger
Backend Development
Open Source

ASPCommerce API↗

A robust HTTP/1 RESTful API backend for an e-commerce platform, featuring encrypted user authentication, product management, and cross-origin (CORS) access.

C#ASP.NET 7MySQLSystem.Security.Cryptography
Game & Simulation
Open Source

The Burglar's Quest↗

A stealth-based game built in Unity, featuring a procedural generation engine that ensures unique spatial layouts and asset configurations per session.

C#Unity
Game & Simulation
Open Source

PTSD VR Simulation↗

A virtual reality simulation designed for PTSD awareness, featuring branching psychological narratives and real-time telemetry via Firebase.

C#UnityFirebaseVR SDK
Game & Simulation
Private

Okey & 101 Multiplayer Game Engine: .NET 9 SignalR Backend↗

A highly concurrent, authoritative multiplayer game engine built under a commercial contract for a Unity-based Okey/101 board game, featuring real-time state synchronization.

C#SQL.NET 9.0ASP.NET Core+6