A stealth-based game built in Unity, featuring a procedural generation engine that ensures unique spatial layouts and asset configurations per session.
A virtual reality simulation designed for PTSD awareness, featuring branching psychological narratives and real-time telemetry via Firebase.
A highly concurrent, authoritative multiplayer game engine built under a commercial contract for a Unity-based Okey/101 board game, featuring real-time state synchronization.
A modular, turn-based RPG engine written entirely in raw x86-64 Assembly, demonstrating strict adherence to the Windows x64 calling convention, manual stack frame management, and hardware-level state mutation.