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ferivonus.

I see software development not just as a technical craft, but as a discipline shaped by psychology and sociology. My goal is to build software that truly understands both the machine and the human mind.

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Tech Arsenal

RUSTC++CFLUTTERDARTPYTHONGHIDRAARCH LINUXC#TAURIREACTNEXT.JSSQLDOCKER

A continuously evolving stack, from bare-metal code to cloud architecture.

© 2026 Fahrettin Baştürk. All rights reserved at the hardware level.
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Compiled with Next.js & Tailwind.

Projects & R&D

4 projects compiled

Repository

CATEGORIES

TECHNOLOGIES

Game & Simulation
Open Source

The Burglar's Quest↗

A stealth-based game built in Unity, featuring a procedural generation engine that ensures unique spatial layouts and asset configurations per session.

C#Unity
Game & Simulation
Open Source

PTSD VR Simulation↗

A virtual reality simulation designed for PTSD awareness, featuring branching psychological narratives and real-time telemetry via Firebase.

C#UnityFirebaseVR SDK
Game & Simulation
Private

Okey & 101 Multiplayer Game Engine: .NET 9 SignalR Backend↗

A highly concurrent, authoritative multiplayer game engine built under a commercial contract for a Unity-based Okey/101 board game, featuring real-time state synchronization.

C#SQL.NET 9.0ASP.NET Core+6
Game & Simulation
Open Source

x86-64 Assembly Turn-Based RPG Engine↗

A modular, turn-based RPG engine written entirely in raw x86-64 Assembly, demonstrating strict adherence to the Windows x64 calling convention, manual stack frame management, and hardware-level state mutation.

x86-64 AssemblyNASMWindows x64 ABIGCC / MSVC Linker+1